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Stop playing for the time!

It seems players are playing faster and faster nowadays. All they think of is flagging the opponent. In my opinion, that strategy really sucks! First, it spoils the game with so many bad, moves. Second, you can't practice anything or learn. And last, this is what usually happens when you play too fast:

pt.lichess.org/QwpCW7nOzTMd

I hope I can punish more fast people like that in my next games.
When results like this bore you, try playing with an increment.
I'm not thinking of me. I don't have problems to win against fast players as you can see from that game and some others. I have a good strategy against them: I just complicate the game as much as possible and they make blunders. Besides, I can play very fast in time trouble. I'm just warning some players about the bad effects of playing fast just to flag, specially beginners or maybe players that have difficulties in improving. I think it's a really bad thing to do.
I also reckon playing for the time is bad for the players who really want to understand chess. Good post Drawish_Giri!
I will never understand people playing with 0 increment and then complaining that the game was decided by the clock. You have choices of what time controls to play with. Use the opportunity to choose.
@DunnoItAll Except the game wasn't decided by the clock. I also regularly run into this and will see people who play substantially weaker than would be expected for somebody of their rating, but play quite quickly. However, they'll face ever more difficulty improving since fast but weak play hits a ceiling reasonably quickly and of course they'll get destroyed any time they play a player and don't have exactly let's say 3 minutes with 0 increment on the clock. I'm sure they've spent many hours honing their flagging skills, but it seems bizarre to invest so much time into something that has such a low ceiling of potential.
@OhNoMyPants Strongest players play ONLY quick games! Many of them are very strong and famous! Your post #8 is completely wrong!
Misses the point of my post entirely.

The point is the OP is complaining about people playing to win on the clock when his choice of time control encourages that. Simply playing games with increment removes this problem entirely.

The point was not about the posted game at all. And neither was the OP.

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