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[Event "Troitsky Arena"] [Site "https://lichess.org/TkI2Q1wU"] [Date "2017.07.26"] [White "Metzge"] [Black "Anton09"] [Result "1-0"] [UTCDate "2017.07.26"] [UTCTime "11:35:07"] [WhiteElo "1806"] [BlackElo "1654"] [WhiteRatingDiff "+49"] [BlackRatingDiff "-36"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 e6 2. b4?! { (-0.04 → -1.04) Inaccuracy. e3 was best. } (2. e3) 2... Bxb4 3. a3?? { (-0.89 → -6.64) Blunder. e3 was best. } (3. e3) 3... Bxd2?! { (-6.64 → -4.90) Inaccuracy. Bxa3 was best. } (3... Bxa3 4. Nxa3 b5 5. Nxb5 c5 6. Nxa7 Rxa7 7. Rxa7 Qh4 8. Rxd7 Bxd7 9. Nh3 Qxh3 10. gxh3) 4. Qxd2?? { (-4.90 → Mate in 15) Checkmate is now unavoidable. Kxd2 was best. } (4. Kxd2 Qg5) 4... d5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. g5 was best. } (4... g5 5. Qxd7 Qxd7 6. Bxg5 Nf6 7. Bxf6 Nc6 8. Bxh8 Ne5 9. Bxe5 Qc6 10. Bxc7 Qxg2 11. Bxg2) 5. Qxd5 exd5 6. Bg5 Qxg5 7. f4?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. g4 was best. } (7. g4 Qxg4 8. Nh3 Qxe2 9. Bxe2 Bxh3 10. Bg4 Bxg4 11. f3 Bxf3 12. Nd2 Bxh1 13. Nf3 Bxf3) 7... Qxg2 8. Bxg2 g5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Nh6 was best. } (8... Nh6 9. Bxd5 Bh3 10. Bxf7 Kxf7 11. Nxh3 g5 12. Nxg5 Ng4 13. Nxf7 Nxh2 14. Rxh2 Rd8 15. Rxh7) 9. Bxd5 gxf4 10. Bxf7 Kxf7 11. e3 fxe3 12. Kf2 exf2 13. Nc3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Nh3 was best. } (13. Nh3 Bxh3 14. Re1 fxe1=K 15. Nd2 Kxd2 16. a4 Kxc2 17. Rf1 Bxf1 18. h3 Bxh3 19. a5 Nc6) 13... fxg1=Q 14. Rhxg1 Bg4 15. Rxg4 Kg7?? { (Mate in 9 → -5.00) Lost forced checkmate sequence. b5 was best. } (15... b5 16. Nxb5 a5 17. Nxc7 Ne7 18. Nxa8 Kg7 19. Rxg7 Na6 20. Rxh7 Rxa8 21. Rxe7 Ra7 22. Rxa7) 16. Rxg7 b5?? { (-4.60 → Mate in 7) Checkmate is now unavoidable. Nh6 was best. } (16... Nh6 17. Rxh7 Rxh7 18. Na2 Nc6 19. Rh1 Rhh8 20. Nc1 Rhb8 21. a4 Ne7 22. a5 a6 23. h4) 17. Rxh7 Rxh7 18. Nxb5 Rxh2 19. Nxa7 Rxc2 20. Nc6 Nxc6 21. Rc1?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Rb1 was best. } (21. Rb1 Rxa3 22. Rb4 Nxb4#) 21... Rxa3 22. Rxc2 Rc3 23. Rxc3 Nf6 24. Rxc6 Nd5?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Ne4 was best. } (24... Ne4 25. Rxc7 Nc5 26. Rxc5#) 25. Rxc7 Nxc7# { Game ends by variant rule. } 1-0