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[Event "Daily Antichess Arena"] [Site "https://lichess.org/wIwFh8fX"] [Date "2023.04.06"] [White "PopPixx"] [Black "KingClarkZ"] [Result "1-0"] [UTCDate "2023.04.06"] [UTCTime "00:00:21"] [WhiteElo "1271"] [BlackElo "1101"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-29"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Na6?? { (1.23 → Mate in 18) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 Bxd7 4. b4 Nxb4 5. Qh5?? { (Mate in 14 → -6.29) Lost forced checkmate sequence. Qg4 was best. } (5. Qg4 Bxg4 6. a4 Nxc2 7. Kd1 Bxd1 8. e4 Nxa1 9. Ne2 Bxa4 10. Rd1 Bxd1 11. g4 Bxe2) 5... Nxa2 6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxg2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rxa7 was best. } (8... Rxa7 9. Rxh2 Ra3 10. Bxa3 c5 11. Bxc5 Qb8 12. Bxe7 Qxb1 13. Bxf8 Qxe1 14. Bxg7 Qxe3 15. dxe3) 9. Rxc7?? { (Mate in 10 → Mate in 16) Lost forced checkmate sequence. Rxa8 was best. } (9. Rxa8 Rxg1 10. Rxg1 Qxa8 11. Rxg7 Bxg7 12. f3 Qxf3 13. e4 Qxe4 14. Kf1 Qxc2 15. d3 Qxc1) 9... Rxf2?? { (Mate in 16 → Mate in 9) Lost forced checkmate sequence. Rxg1 was best. } (9... Rxg1 10. Rxg1 Qxc7 11. Rxg7 Qxc2 12. Rxf7 Qxc1 13. Rxe7 Qxe1 14. Rxd7 Kxd7 15. e4 Qxd2 16. Nxd2) 10. Kxf2 Qxc7 11. Kg3 Qxg3 12. Rh6?? { (Mate in 7 → -1.54) Lost forced checkmate sequence. Nf3 was best. } (12. Nf3 Qxf3 13. e4 Qxh1 14. e5 Qxc1 15. Nc3 Qxd2 16. Nb5 Bxb5 17. c3 Qxc3 18. e6 fxe6#) 12... Qxe3 13. dxe3 Nxh6 14. Nh3?! { (-2.05 → -3.17) Inaccuracy. Ne2 was best. } (14. Ne2 g5) 14... Bxh3 15. Ba3?? { (-3.04 → Mate in 14) Checkmate is now unavoidable. Bd2 was best. } (15. Bd2) 15... Rxa3 16. Nxa3 Kd7?? { (Mate in 13 → -2.79) Lost forced checkmate sequence. e6 was best. } (16... e6 17. e4 Bxa3 18. e5 Nf5 19. c3 Bf8 20. c4 Bd6 21. exd6 Nxd6 22. c5 Bf5 23. cxd6) 17. Nc4?? { (-2.79 → Mate in 7) Checkmate is now unavoidable. c4 was best. } (17. c4 g5) 17... e5 18. Nxe5 Ng4?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. f5 was best. } (18... f5 19. Nxd7 g6 20. Nxf8 Ng8 21. Nxg6 Ne7 22. Nxe7 Bf1 23. Nxf5 Bd3 24. cxd3#) 19. Nxf7 Nxe3 20. Nd6 Nxc2 21. Nc8 Kxc8# { Game ends by variant rule. } 1-0