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[Event "Rated Antichess game"] [Site "https://lichess.org/iT0gOkQR"] [Date "2018.01.10"] [White "DanMos"] [Black "ThoerphicS"] [Result "1-0"] [UTCDate "2018.01.10"] [UTCTime "19:45:31"] [WhiteElo "1661"] [BlackElo "1577"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-14"] [WhiteTitle "IM"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -3.01) Blunder. e3 was best. } (1. e3 b5) 1... e5?? { (-3.01 → -0.02) Blunder. e6 was best. } (1... e6 2. b4) 2. Qb3?? { (-0.02 → -6.90) Blunder. a3 was best. } (2. a3 Bxa3) 2... Ne7?? { (-6.90 → Mate in 15) Checkmate is now unavoidable. Qh4 was best. } (2... Qh4 3. Qxf7) 3. Qxf7?? { (Mate in 15 → -0.69) Lost forced checkmate sequence. Qxb7 was best. } (3. Qxb7 Bxb7 4. g4 Bxh1 5. Bg2 Bxg2 6. Nh3 Bxh3 7. e4 Bxg4 8. h3 Bxh3 9. Kf1 Bxf1) 3... Kxf7 4. f4?? { (-0.02 → -3.32) Blunder. e3 was best. } (4. e3) 4... exf4 5. e3?? { (-2.55 → Mate in 18) Checkmate is now unavoidable. h3 was best. } (5. h3 f3 6. exf3 b5 7. Bxb5 Qe8 8. Bxd7 Bxd7 9. d3 Bxh3 10. gxh3 g5 11. Bxg5 Qb5) 5... fxe3 6. dxe3 b5?? { (-17.97 → -2.31) Blunder. Nd5 was best. } (6... Nd5) 7. Bxb5 Ba6?? { (-3.76 → Mate in 11) Checkmate is now unavoidable. Ke6 was best. } (7... Ke6 8. Bxd7) 8. Bxd7 Nxd7 9. Kf1 Bxf1 10. Ne2 Bxe2 11. g4?? { (Mate in 9 → -10.67) Lost forced checkmate sequence. Rf1 was best. } (11. Rf1 Bxf1 12. e4 Bxg2 13. a4 Bxe4 14. Ra2 Bxb1 15. h4 Bxa2 16. c4 Bxc4 17. b3 Bxb3) 11... Bxg4 12. Rd1 Bxd1 13. a4? { (-8.91 → Mate in 11) Checkmate is now unavoidable. a3 was best. } (13. a3) 13... Bxa4 14. Rxa4 Qb8 15. Rxa7 Qxa7 16. Na3 Qxa3 17. bxa3 Rxa3 18. Bxa3 Nc5 19. Bxc5 Ke6 20. Bxe7 Kxe7 21. c4 c5 22. e4 h5 23. e5 g6?? { (Mate in 15 → -5.12) Lost forced checkmate sequence. Kf7 was best. } (23... Kf7 24. e6 Kxe6 25. h3 Bd6 26. h4 g5 27. hxg5 h4 28. g6 Bb8 29. g7 Rf8 30. gxf8=K) 24. e6?? { (-5.12 → Mate in 14) Checkmate is now unavoidable. h4 was best. } (24. h4) 24... Kxe6 25. h4 g5 26. hxg5 Kf6?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Be7 was best. } (26... Be7 27. g6 Rh6 28. g7 Bf8 29. gxf8=N Rh8 30. Nxe6 h4 31. Nxc5 h3 32. Ne4 Rd8 33. Nc5) 27. gxf6 h4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Be7 was best. } (27... Be7 28. fxe7 Rh6 29. e8=K Rb6 30. Kf7 Rb2 31. Kf6 h4 32. Kf5 h3 33. Kf4 h2 34. Ke3) 28. f7 Rg8 29. fxg8=R h3 30. Rxf8 h2 31. Rg8 h1=N 32. Rg3 Nxg3# { Game ends by variant rule. } 1-0