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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/IFm3UgzC"] [Date "2024.03.28"] [White "mishkum"] [Black "Hyper_Eagle"] [Result "0-1"] [UTCDate "2024.03.28"] [UTCTime "11:05:45"] [WhiteElo "1441"] [BlackElo "1348"] [WhiteRatingDiff "-22"] [BlackRatingDiff "+57"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 d6?? { (0.39 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxe8 Qxe8 4. b4?? { (Mate in 13 → -4.22) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. h4 Bxg2) 4... Qa4?? { (-4.22 → 1.03) Blunder. Bg4 was best. } (4... Bg4) 5. Na3?? { (1.03 → -0.90) Blunder. Ba3 was best. } (5. Ba3 Qxb4) 5... Qxa3 6. Bxa3 a5?? { (-1.12 → Mate in 13) Checkmate is now unavoidable. Nh6 was best. } (6... Nh6 7. h3) 7. bxa5 Rxa5 8. Bxd6 Rxa2 9. Bxe7?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxa2 was best. } (9. Rxa2 cxd6 10. Qg4 Bxg4 11. Ra6 Nxa6 12. Kd1 Bxd1 13. e4 Bxc2 14. Nh3 Bxe4 15. g4 Bxh1) 9... Rxc2?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Nxe7 was best. } (9... Nxe7 10. Rxa2 Bg4 11. Qxg4 g5 12. Qxg5 Nd5 13. Qxd5 Bg7 14. Qxf7 c6 15. Qxg7 h5 16. Qxh8) 10. Bxf8?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Qxc2 was best. } (10. Qxc2 Nxe7 11. Qxh7 Rxh7 12. g4 Bxg4 13. Ra6 Nxa6 14. Nf3 Bxf3 15. Kd1 Bxd1 16. Rxd1 Rxh2) 10... Rxd2 11. Bxg7 Rxf2?? { (0.76 → Mate in 9) Checkmate is now unavoidable. Rxd1 was best. } (11... Rxd1) 12. Bxh8 Rxg2 13. Nh3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Bf6 was best. } (13. Bf6 Nxf6 14. Qd5 Rxh2 15. Qxf7 Rxh1 16. Qxf6 Rxg1 17. Ra5 Rxe1 18. Ra2 Rxe3 19. Ra3 Rxa3) 13... Rxh2 14. Rxh2 Bxh3 15. Rxh3 Nf6?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. h5 was best. } (15... h5 16. Rxh5 Na6 17. Rxa6 c6 18. Rxc6 Nf6 19. Bxf6#) 16. Rxh7 Nxh7 17. Bf6 Nxf6 18. e4 Nxe4 19. Qd2?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Ra6 was best. } (19. Ra6 Nxa6 20. Kf2 Nxf2 21. Qd6 cxd6#) 19... Nxd2 20. Kxd2 Na6 21. Rxa6 c6 22. Rxc6 f6 23. Rxf6# { Game ends by variant rule. } 0-1